In which farewells are made, the darker aspects of a monk's life are revealed, fruit is found to be dangerous, a concert begins and is stopped immediately, and a family reunion is as awkward as you might imagine.
In which new friends are made, physical wounds are healed, emotional traumas are somehow made worse, javelins are hurled, and odd grammar is wielded powerfully.
In which a very large tree is twice discovered, a battle against gnolls is joined, Gargleflax claims to be grievously wounded, some daring do is done, and a hem is mended.
In which an interrogation is begun and interrupted, some less comforting vows are sworn, the issue of pets is complained about, and the reading habits of elves are explored.
In which our heroes are beset by shape-shifting foes, fear is transferred from one to another, the Woodchipper gives a short lecture on morality, a new pet is acquired in a less than ethical manner, and the word "Abomination" is bandied about.
In which our heroes bid adieu to a demon-infested isle, a sea voyage is begun, more parts of the ship are revealed, the issue of drown-worthiness is discussed, and much bro-ing out occurs.
In which a mighty battle takes place, demons prove to be terrible guests, fire and magic inspire a song, and sorrow is deftly avoided.
In which a handsome new companion is met, the method of escape is debated, a possible future enterprise is discovered and a family member arrives to much dismay.
In which the nature of invisibility is pondered, salty snacks prove to be quite invaluable, white hot magma is arcanely enhanced, and there are no encores.
In which plans continue, a short science lesson breaks out, the party is lectured on morality, and an open air concert begins.
In which deceptions are not only continued but are in fact multiplied, ending the day with a mild looting